AI Insights · Timothy · April 2024
Top 5 Crime Games Performance in Turkey - Q1 2024
A detailed look at the performance of the top 5 crime game apps in Turkey for Q1 2024, highlighting their downloads, revenue, and active users.
In the first quarter of 2024, crime games captivated the Turkish gaming audience, with the top 5 apps showing notable performance metrics. Below, we delve into the weekly downloads, revenue, and active user trends for these popular titles, based on data from Sensor Tower.
Mafia City: War of Underworld by Phantix Games saw a significant increase in weekly revenue, starting at around $22.8K in early January and peaking at $39.5K in the first week of February. Downloads fluctuated, with a high of approximately 19.2K mid-January but gradually decreased to around 12.9K by the end of March. Active users showed a slight decline from 55.7K to 49.5K over the quarter.
The Grand Mafia Global, another title from Phantix Games, had a more stable performance. Weekly revenue ranged from $16K to $23.4K, with a peak in the last week of March. Downloads began at 19.6K in the first week of January but dropped to about 10.5K by the end of the quarter. Active users also saw a decline, starting at 82.7K and ending at 64.2K.
Critical Ops: Online PvP FPS by Critical Force Oy experienced varied trends. Revenue peaked at $7.6K in late January, with a low of $4.1K in early March. Downloads were highest at 23.7K in late January but fell to 13K by the end of March. Active users showed a slight decline from 75.1K to 74.7K throughout the quarter.
Idle Mafia from DianDian Interactive Holding had a modest performance. Revenue saw a peak of $6.8K in early March, while downloads started at 5.8K in early January and dropped to 1.9K by the end of March. Active users decreased from 23.4K to 17.1K over the quarter.
Finally, June’s Journey: Hidden Objects by wooga had a consistent revenue trend, peaking at $5.7K in late January. Downloads hovered around 1.7K, with a slight decrease towards the end of March. Active users started at 36.8K in early January and ended at 29.7K by the end of the quarter.
These insights reveal the dynamic landscape of crime games in Turkey. For more detailed analytics and trends, visit Sensor Tower.